AI used in Left 4 Dead 2 game features a dynamic system for game dramatics, pacing, and difficulty
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In Star wars: republic Commando Game, different races in Republic Commando uses an AI routine with unique actions and behaviors.
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NVIDIA Omniverse has created Life-Like AI-Based Animations In STALKER 2
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Elizabeth is an AI based character in Bioshock: Infinite, that’s quite different from what you see in other games
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In Half Life 2 game, AI is responsible for manipulating the behavior of monsters to behave in a realistic way.
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NVIDIA has used GAMEGAN technology in Grand Theft Auto V to make it more realistic
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Alien's behaviour is actually influenced by two AIs i.e., director AI, and the Alien's behaviour tree in game Xenomorph: Alien isolation
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In Alpha Go Zero game, AI systems start from zero knowledge of a game and grow to world-beating in a matter of hours
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Red dead redemption 2 uses a sophisticated AI engine that mimics the behavior of animals, NPCs, and enemies.
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EA Sports introduced AI based HyperMotion2 Gameplay Technology in FIFA 23 Game
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In Tom Claney's Splinter Cell, smart AI is used for building enemy components
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In The Last of Us Part Two AI based motion matching technology is used
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In F.E.A.R., A.I.use cover more tactically, coordinating with squad members to lay suppression fire while others advance
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Cortana is a fictional artificially intelligent character in the Halo video game series
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The Nemesis System used in Middle Earth: Shadow of Mordor is perhaps AI system that ensures that every player will encounter different villains in every playthrough